League Rules

The Draft

  • Each week a snake draft is held for the upcoming tournament.
  • The default draft is 6 rounds — each team drafts 6 golfers.
  • In odd rounds (1, 3, 5) picks go in order; in even rounds (2, 4, 6) the order reverses.
  • Draft order is set by the commissioner before the draft begins.
  • If it's your turn and you have golfers in your queue, auto-draft will pick the top available queued golfer for you.

Golfer Pricing

  • Each golfer has a price based on their Official World Golf Ranking average points, rounded up to the nearest whole number.
  • Golfers with no ranking data are priced at $1.
  • The commissioner may adjust prices before the draft starts.
  • The sum of all drafted golfers' prices across all teams forms the weekly pot.

Scoring

  • Scoring is based on actual strokes over 4 rounds (lowest score wins).
  • Of your 6 golfers, only the best 4 scores count toward your team total each week.
  • If a golfer misses the cut, withdraws, or is disqualified, they are assigned the highest (worst) score of any golfer that day for each remaining round after the cut.
  • The cut happens after round 2 by default.

Mulligans

  • One lucky team will receive a mulligan each week, selected by a random drawing by the commissioner.
  • A mulligan lets you drop a golfer who missed the cut (or withdrew/was DQ'd) and pick up a golfer on the cut line.
  • The picked-up golfer's post-cut round scores replace the dropped golfer's penalty scores.
  • The mulligan window opens after the cut is finalized and closes once cut-line golfers tee off in round 3.
  • If you don't use your mulligan, it carries over to the next week's draft.

Post-Draft Swaps

  • The commissioner can swap a golfer on your roster after the draft if needed (e.g. a late withdrawal).
  • The swap fee equals the replacement golfer's price and is added to the weekly pot.
  • The commissioner may waive the swap fee at their discretion.

Payouts

  • The weekly pot = total cost of all drafted golfers + any swap fees.
  • 50% of the weekly pot goes to the weekly winner (lowest team score).
  • The other 50% rolls into the season pot.
  • If multiple teams tie for the weekly win, the weekly prize is split evenly among them.
  • At the end of the season, the season winner (lowest cumulative score across all weeks) takes the entire season pot.